Monday, 13 February 2012

Exposing images for digital cinematography

The discussion below represents an interesting archive of attitudes prevalent at the beginning of 2012 towards exposure and workflow in exposing the electronic cinema image (specifically in Red Epic and Red One, but branches out into all digital cinematographic issues). There are some rules here that I’ve always worked by but specifically one: that exposure is best viewed with Raw and view all else as metadata that accompanies an image into post and in so doing that one should situate the exposure ‘correctly’ so that you get the most out of the ‘negative’ but also break that rule to derive the most important aesthetically developed image. When I was working in high definition my maxim was: underexpose by at least half a stop - now that idea is defunct.
In reading this information, do note Florian Stadler’s comment which is both interesting and important:
“It is important to process the footage in LOG space (Redlog Film) in the fully tested and implemented workflow I mentioned. You will recapture the RAW images most extent of highlight information by setting the ISO to 320 and the Gamma to Redlog Film”. 
In photochemical practice unless you were ‘trying something out’ you always went for a ‘fat negative’, meaning you took the most information into post so that the digital grade could deliver the most information to enable maximum manipulation of the image (I began work with film at the tail end of the change from photo-chemical into telecine - which was then to change into digital intermediate). Previously, before telecine, the medium had very low flexibility for manipulation whilst using printer lights (having said that all the wonderful film looks of around 80 years of cinema were derived from that ‘inflexibility’). If you were ‘trying something out’ you were testing a look and testing is the primary methodology that a DP uses.
This discussion does not cover putting an 80D orange filter over a native raw sensor that is balanced to daylight. I have mentioned this theory on Cinematographers Mailing List and been disagreed with and in other posts been heavily supported - so in all of this, you must come to your own practical and aesthetic decisions - because being a DP is (partly) about being an artist and artists make subjective decisions whereas scientists make objective decisions. You have to choose what you’re going to be.

Note: As usual things got a little fractious so I've removed those particular posts and all personal contact details to protect everyone. Do let me know if anyone objects to what's here. Lastly, as always, Geoff Boyle puts a very apposite comment, this time at the very end.
CML-DIGITAL-RAW-LOG Digest for Friday, February 10, 2012.
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Subject: Re: RED Workflow
From: Adam Wilt
Date: Thu, 9 Feb 2012 18:37:46 -0800
X-Message-Number: 1
Don't think "shoot at 800, then (using REDCINE-X) bring ISO down to 500". Think "pick an ISO rating that properly trades off highlight protection versus noise". Then "develop" the footage as needed using curves to hold highlight and shadows (or blow them out as you see fit), but probably not fiddling with ISO unless you like the look of 2/3-stop underexposure (grin).
For the purposes of this discussion, let's say that the camera has 12 stops of dynamic range between the level where highlights start clipping and the level where shadow noise becomes intolerable. That 12-stop number itself isn't important; I might say it should be higher, and Art Adams might say it should be lower, because we have different tolerances for noise. I'm just picking a number that keeps the mental math stone-simple. With the M-X sensor, not using HDRx, an ISO rating of 800 means that you'll have six stops above middle gray (e.g., above your incident meter's reading) before your highlights clip, and six stops below middle gray before your shadows get lost in nasty noise. So, if you meter for ISO 800, you'll get a balanced rendition: a tolerable degree of highlight protection, a tolerable (and equal) degree of shadow detail.
Now, take that ISO 800 footage into post. If you metered for ISO 800 and set the lens that way, then an ISO 800 rating will put middle gray pretty much where it should be (let's ignore for the moment any variations in where RED thinks middle gray should be and where you think middle gray should be, grin).
You don't like the noise at ISO 800? Set ISO to 500 in REDCINE-X. Yes, the noise is suppressed by 2/3 stop, but the image is darkened 2/3 stop as well. You now have exactly the same thing as if you had shot at ISO 500 and had purposefully underexposed 2/3 of a stop to protect highlights (the only way middle gray will fall where it should with an ISO rating of 500 in RCX is if you metered and exposed for ISO 500 in the camera).
You can counteract that underexposure with a custom curve, pulling the midtones back up. But, in essence, you're just undoing the ISO change as far as the midtones are concerned; you could just as easily leave ISO at 800, and use a custom curve to slightly crush the shadows in the ISO 800 "development" and get much the same result.
The key thing to remember is that the camera has a fixed dynamic range; all you're doing by changing ISO ratings at the time of the shoot is trading off highlights vs noise (have a look at 
where I shoot both the M and M-X sensors at various ISO ratings and grade them "normally", without curves). If you need to protect more highlights, you'll have to stop down when shooting, and in post, once you've pulled your scene midtones back up where they belong, whether via ISO or FLUT or curves, you'll have more noise as a result.
You can shoot at a lower ISO: your images will be cleaner, but you'll give up highlight headroom. Shooting at ISO 200, letting in two more stops of light, means your scene will be two stops cleaner / less noisy, and your noise-limited shadow detail will be 8 stops down instead of 6--but highlights will clip two stops sooner, at only 4 stops over middle gray.
Or you can shoot at a higher ISO: At ISO 3200, you'll stop down two stops. You'll preserve two more stops of highlight headroom (8 stops over middle gray), but you'll have two stops more noise over the entire image, with only 4 stops of shadow detail before the noise becomes intolerable.
Which way makes sense? It entirely depends on the scene, what's worth protecting, and your noise tolerance.
I normally shoot exteriors on the RED M-X at ISO 800 because I like uncontrolled highlights to have detail and color, and I don't mind a bit of "grain" and some noise in the shadows. Art Adams prefers a cleaner image; he'll rate the camera at ISO 320 or 400, for a 1-1.3 stop advantage in image cleanliness; he'll sacrifice 1 or 1.3 stops of highlight headroom to get that reduction in noise. I'll do the same thing on a greenscreen stage with controlled lighting, where I don't have any excessively bright things in the image that need six stops of headroom; it's nice to have that added cleanliness for keying. 
It's all about context; there is no one correct answer. It's simply YOUR tradeoff between highlight protection and noise level. And, of course, with EPIC you have the opportunity to employ HDRx to hold those highlight, too... but that's a whole new topic.
Of course there is NO substitute for running tests yourself, instead of trusting what some goober like me says on the Internet. :-)
Is this trivial? Have I been living in the dark for years? Have you done anything similar to this, or maybe have something better?
In general, the secret for getting good pix out of the RED (at least as far as the tonal scale is concerned) is judicious use of the curves control. S-curving the raw exposure to gracefully handle highlights and gently roll off the shadows, while keeping decent contrast in the middle, is a Good Thing... bear in mind that the FLUT processing in the newer "color science" processing does some of this for you (unlike the early days when it was entirely up to you).
Trivial to say, perhaps, but the possibilities are endless...
Adam Wilt
technical services, Meets The Eye LLC, San Carlos CA
tech writer, provideocoalition.com, Mountain View CA
USA
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Subject: RED Workflow
From: Florian Stadler
Date: Thu, 9 Feb 2012 18:53:20 -0800
X-Message-Number: 2
What I tend to do is the following: 
Shoot/expose at 800 for day int/ext and 500/640 for night exterior/interior, making sure nothing falls into noise zone and nothing clips on the sensor (but I let clipping happen in the 800 LUT).
I then "develop" the RAW negative at sensor native 320ISO in REDLOG Film and use a LUT as a starting point in the grade (Arri provides a really good one, great on skintones). This allows me to shoot the sensor at the optimal under/over sweet spot and retrieve all information captured by the RAW sensor. 
Florian Stadler, DP LA
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Subject: Re: RED Workflow
From: Art Adams
Date: Thu, 9 Feb 2012 20:43:10 -0800
X-Message-Number: 3
What Adam said. I couldn't have said it better. You don't get more dynamic range out of the camera by changing the ISO, you just reallocate the bits above and below 18% gray. Slower ISO gives you more room for shadow detail and less for highlights, but crushes noise; higher ISO gives you more noise but better highlights.
Tal, the trick you talk about trying is just the long way around. If you like the camera at 800, shoot it at 800; if you like it at 500, shoot at 500. Shooting at 800 and processing for 500 doesn't change a thing, it just makes the workflow more complicated. Fortunately nothing ever goes wrong in post.
You may find yourself on a beach or in a snow storm, at which point ISO 800 makes perfect sense because you don't have any shadow detail that will go noisy and you need lots of highlight retention. You may find yourself shooting a very dark night interior or exterior without highlights, at which point you might consider ISO 200 for rich, clean noise-free shadows.
It does make sense to pick one ISO and stick with it, but I think you also need to be a little flexible and rate the camera properly for the circumstances--especially if they are adverse.
I haven't shot anything with an Epic yet but based on what I've seen it might be the first camera I'm willing to rate as fast as 800 for normal use. I've been rating Red One MX's at 400 or 500, and I rate Alexa at a nice solid 400, but until I get my hands on an F65 the Epic seems to be the fastest I've played with so far.
I'm not a big fan of noise. I like clean shadows with lots of detail.
-----------------------
Art Adams | Director of Photography
San Francisco Bay Area
showreel -> www.artadamsdp.com
trade writing -> art.provideocoalition.com
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Subject: Re: RED Workflow
From: Art Adams
Date: Thu, 9 Feb 2012 20:47:28 -0800
X-Message-Number: 4
This allows me to shoot the sensor at the optimal under/over sweet spot and retrieve all information captured by the RAW sensor. 
I must be missing something. The same amount of info is present no matter how the image is "processed" later: that is fixed during capture, and all you're doing after that is pushing bits around. Shooting at ISO 800 and "processing" at 320 just shows you a darker image, which you then apply a LUT to in order to make it look normal again. Why not process at 800 and apply your custom LUT to that?
Also--Arri provides a LUT for Red footage?
-----------------------
Art Adams | Director of Photography
San Francisco Bay Area
showreel -> www.artadamsdp.com
trade writing -> art.provideocoalition.com
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Subject: RED Workflow
From: Florian Stadler
Date: Thu, 9 Feb 2012 22:26:48 -0800
X-Message-Number: 5
I must be missing something. The same amount of info is present no matter how the image is "processed" later:
It is vital and absolutely matters how you process a RAW image before color correction, are you kidding?
You are missing the concept of a "digital negative" and regard the "LUTed positive" as all you captured. 
It is important to process the footage in LOG space (Redlog Film) in the fully tested and implemented workflow I mentioned. You will recapture the RAW images most extent of highlight information by setting the ISO to 320 and the Gamma to Redlog Film. And yes, Arri publishes LUT's designed for their cameras to make the transform from LogC space to Rec709 and that LUT happens to be a pretty decent (not as turnkey as an Alexa LogC of course) starting point after said exposure treatment and processing.
Florian Stadler, DP, LA
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Subject: Re: RED Workflow
From: Dan Hudgins
Date: Thu, 9 Feb 2012 23:22:03 -0800 (PST)
X-Message-Number: 6
Quote: [The same amount of info is present no matter how the image is "processed" later:]
The same amount of information is in the R3D file, but you cannot directly access that information without it going through the RED (tm) SDK code that all programs that process R3D into something else use (except REDROCKET (tm) that deviates from the processing somewhat due to a different processing used for speed, it seems).
Because there is no DNG conversion from the wavelet encoded color planes of the sensor, you cannot get at the actual sensor data before white balance (I think they said there was some non-color space option, but that probably also has some deviation from the linear un-clipped non-white balance data sensor data, anyone know? [if it was then no ISO or K adjustment would impact its export]).
So some ISO curve is applied, and some white balance clipping is applied, and those are based on assumptions of where 18% midtone should be (46% as red has said) or in the case of Cineon (tm) code 470/1023 which is not disputed because Kodak (tm) defined that value once and for all time.
But even with the Cineon (tm) curve being used, RED's SDK should also apply a ISO curve for soft clip of the 'super-white' values above 90% white level of 685/1023, otherwise there would be no change if you adjust the ISO in REDCINE-X (tm) and green sensor clip would be set to code 1023/1023.
Because the sensor may have dynamic range greater than the original Cineon (tm) definition, values above 1023/1023 need to be clipped off as part of the ISO adjustment curve, or soft-clipped UNDER 1023/1023 like the shoulder of a film scan would be if the negative was pull-processed.
Its probable that the ISO curves used in the RED SDK/PROGRAMS does have some loss of data for high values of the highlights, you can test that by having a white and gray card and overexposing them at various stop values from +4 to +8 and see where you can no longer see a separation between the two in the processed data, like using a probe to measure the exact code values in a 48bpp full range TIF file.  With the softclip working right all three colors would keep some separation up to the point that the green pixels clip, so that would be true NO MATER WHAT ISO is selected in REDCINE-X (tm), you would just see a change in the magnitude of that separation.
If rather when you are at 320 you see 0 separation at +4 stops, but you see 400 separation at 3200, then you know that adjusting the ISO in processing does increase the highlight detail. If rather at 320 you see 10 separation and 400 at 3200, then you know that the highlights are having some detail, just more posterization after bit reduction to 10bit and 8bit use formats.
Because you have higher bit formats output from REDCINE-X, you may not see the tonal separation on a 8bit or 10bit monitor, in that case another way to see it is to increase the contrast in the highlights or shadows after you make a 48bpp TIF file, then the tonal seperation will be large enough to see on a monitor, along with how much banding you get from the tonal expansion.
Because the assumptions made in the ISO and K correction BEFORE export to Cineon (tm) Log (film log) DPX files is made, there should be some utility is adjusting the processing ISO before export, and then un-doing that to some degree. I would though caution NOT using 10bit Cineon (tm) files for such yo-yo-ing of the tonal values as 10bits only has one spare bit to make grading adjustments +/- 2x or 0.5x transfer curve slope, if you are going to yo-yo the tones to compensate for the ISO curve used in REDCINE-X before export as Cineon (tm), you should export as 48bpp TIF or DPX, not 10bpc or you may get histogram gaps from the LUT used to convert the Log-C to Rec.709 PLUS any additional grading done to re-center midtone and apply curves.
If REDCINE-X allowed the import of the user ISO curves and had control screens for exact adjustment of the clip points, then you could bypass the ISO values and white balance adjustments altogether and relate the linear sensor data directly to the DPX Cineon (tm) code values, which is how I'm doing things with DNG processing.  If you make your own ISO curves from fitting the linear sensor data into the Cineon (tm) range, then you know the exact translation of sensor code value to DPX file code value without guesswork or arguing about what does what or not. In that way you can tailor the highlight detail and shadow noise to the subject matter in each shot, vs the exposure level on the sensor used at the time of shooting.  The assumption is that is what was done by RED -for you- as I have noticed comments that such adjustments using native sensor balance are beyond the average camera user, but in place of knowing exactly what is going on with the data,
you need to try to guess what has been done, not really ever knowing.
Dan Hudgins
San Francisco, CA USA
Developer of 'freeish' Software for Digital Cinema, NLE, CC, DI, MIX, de-Bayer (DNG), film scan and recorder, temporal noise reduction etc.
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Subject: Re: RED Workflow
From: Craig Leffel
Date: Fri, 10 Feb 2012 01:30:26 -0600 (CST)
X-Message-Number: 7
Florian wrote; 
I must be missing something. The same amount of info is present no matter how the image is "processed" later: 
It is vital and absolutely matters how you process a RAW image before color correction, are you kidding? 
You are missing the concept of a "digital negative" and regard the "LUTed positive" as all you captured. 
________________ Snip _______________________ 
This whole conversation is what's wrong with most Dp's understanding of shooting and color correcting Red footage. 
There is NO reason anyone should be color correcting Red footage from a pre-processed or converted file format. 
Most of the REAL color correctors on the market, that are designed to actually do color correction as a professional and 
all day everyday task can color correct from the native Raw R3D file. 
This means the colorist has - 
1. The entire dynamic range of the sensor capture to work with. According to Red, that's 15 stops. In my experience, that's bullshit. 
However, having the entire dynamic range of the sensor and the capture at your disposal is important. 
2. The entire Metadata package of the Red SDK to work with. 
This means that I can strip out the ISO settings, the Kelvin settings, and anything else I need to do to reduce noise or recover detail, or bend the picture to fit 
expectations, consistency, quality of light or matching color balance to other shots from different periods on other cameras. 
3. The software is doing the debayer live and from the raw file itself, with the colorist able to make scene by scene decisions about the quality of the debayer. 
So, as many have said it doesn't really matter what you do on a Red. What's important is what your lighting ratios are in terms of Key to Fill 
and where you place your whites. As long as you don't clip the whites or blacks in the capture, a colorist using the raw file can slide the exposure scale 
up and down to fit the right spot on a PER SCENE basis. As mentioned earlier, if you expose toward the middle of the dynamic range you are giving yourself 
and the colorist lots of room to slide the entire dynamic range of the exposure up and down by a number of stops. As long as detail has been preserved in the capture 
there is no limit in terms of what can be done and manipulated. 
Given that when color correcting this way the colorist can; 
Change ISO 
Change white balance 
Change Kelvin 
Change Flut 
Change Colorspace output 
Change working colorspace 
Change exposure 
Change the quality of the Debayer 
Change curve 
Change exposure range 
All of this can happen scene by scene in a high grade color corrector. The Red is the only camera on the market where the colorist can recover the entire sensor 
data and all captured dynamic range from the Raw file. The Alexa is completely incapable of this at this time. The Alexa Raw file is currently severely limited. 
For those that enjoy working from a predefined colorspace and a predefined dynamic range, Alexa works ok. Arri still has not figured out how to make a workable Raw file, 
and why they bother processing an image at 1920x1080 when that's the same space we broadcast in or display in is beyond me. As a former colorist, I'm not happy at all 
with the ability to recover the sensor data from an Alexa shoot. It's predefined in a Log-C colorspace. That space has a beginning and an end, and a limited range.... unlike the R3D file. 
If you're confused as to what Color Correctors I'm referring to, here's a partial list of those that can use R3D files natively and in real time; 
Quantel 
Mystika 
Baselight 
Fiilm Master 
Scratch 
I'm not a Red fanboy. I've color corrected for 23 years on as many different cameras, systems and file types as you care to name. There are plenty of things I don't like about Red. 
However, if we're talking about process, it's the only camera on the market doing it even close to right. Arri is still trying to convince people that Prores is fine and that all we need to do 
is shoot and edit. Nothing could be farther from the truth for high end commercials, TV and Features. Sure, I'll bet some of you will say your work doesn't need to be color corrected. 
If you can find yourself an honest colorist, they'll disagree with you. I know many of you swear by Alexa. I wish I could show each and every one of you what you are missing from your sensor data, 
and what you actually captured - and what could be done with it - if I had the ability to show it to you. Your data and your work are being lost on the Alexa. 
The reality of this discussion is to think of exposure as a big ball of data in the middle of a predefined scale. You can place that ball anywhere you want, the scale remains the same, 
and the artifacts on either end of the scale remain the same. 
Best to all - 
Craig Leffel 
Former Senior Colorist 
Optimus 
Chicago / Santa Monica 
-- 
Craig Leffel 
Director of Production 
One @ Optimus 
161 East Grand 
Chicago, IL 60611 
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Subject: Re: RED Workflow
From: Nick Shaw
Date: Fri, 10 Feb 2012 07:55:24 +0000
X-Message-Number: 9
On 10 Feb 2012, at 06:26, Florian Stadler boundary=Apple-Mail-DF67F580-FABD-4B16-8164-0FAD7F374095 wrote:
And yes, Arri publishes LUT's designed for their cameras to make the transform from LogC space to Rec709 and that LUT happens to be a pretty decent (not as turnkey as an Alexa LogC of course) starting point after said exposure treatment and processing.
I know a lot of people use ALEXA LUTs for REDlogFilm media, but don't forget the standard LogC to Rec709 LUTs from the ARRI web app include a colour matrix which is specifically designed to convert ALEXA Wide Gamut into Rec.709 colour space.  Since footage from a RED camera is not in this colour space to start with, the matrix is not really appropriate.  I would suggest a 1D LUT myself or a 3D LUT with colour space conversion switched off.
I would also say I do not go along with the necessity of developing footage shot at ISO 800 at ISO 320.  There was an argument for this with older RED gamma curves, but with REDlogFilm all highlight detail in a clip shot at ISO 800 is preserved when developed at ISO 800.
Nick Shaw
Workflow Consultant
Antler Post-production Services
London, UK
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Subject: Re: RED Workflow
From: Dan Hudgins
Date: Fri, 10 Feb 2012 00:08:50 -0800 (PST)
X-Message-Number: 10
Quote: [3. The software is doing the debayer live and from the raw file itself,
with the colorist able to make scene by scene decisions about the
quality of the debayer.]
I would agree that doing the final render from the original R3D is better than going through the ISO and K corrections then grading after for the most part, that is how my system works with DNG frames, from sensor data direct to final render that way the various filters are 'centered' right on the final grade and not off center where they may do more damage to the perceived results.
So I guess there is no DNG converter for ALEXA?  There is for SI-2K (tm) and it seems to be a camera on the market.  Last I heard Kinor-2K and Acam were on sale.
My primary criticism of the adjustments to the REDCODE code is that there are too many of them, and how they all interact seems less than obvious, Its like taking 9 prescription drugs at once.  Having an alternative interface for translation from the sensor code values to the end use values that shows the exact code translation in a clear way would be an improvement that would clear up some of the fuzzy logic behind various ideas of what works best, as you could KNOW what happened to the sensor data and see both the original and result code values side by side to know the exact exposure levels on the sensor itself (As I can do by measuring a gray and white card without any corrections, is there a way to get a TIF out of REDCINE-X without ANY corrections at all so that the TIF code values are 1:1 correspondence to the sensor code values from the ADC?) 
Dan Hudgins
tempnulbox (at) yahoo (dot) com
San Francisco, CA USA
Developer of 'freeish' Software for Digital Cinema, NLE, CC, DI, MIX, de-Bayer (DNG), film scan and recorder, temporal noise reduction etc.
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Subject: Re: RED Workflow
From: Michael Most
Date: Fri, 10 Feb 2012 07:06:53 -0800
X-Message-Number: 11
On Feb 9, 2012, at 11:55 PM, Nick Shaw wrote:
I know a lot of people use ALEXA LUTs for REDlogFilm media, but don't forget the standard LogC to Rec709 LUTs from the ARRI web app include a colour matrix which is specifically designed to convert ALEXA Wide Gamut into Rec.709 colour space. 
The Arri online LUT builder lets you build a LUT with or without a matrix. Building a LogC to Video LUT with no matrix and extended range yields a LUT that works very well with RedlogFilm footage, just as Florian described.
Mike Most
Colorist/Technologist
Level 3 Post
Burbank, CA.
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Subject: Re: RED Workflow
From: Nick Shaw
Date: Fri, 10 Feb 2012 15:20:29 +0000
X-Message-Number: 12
On 10 Feb 2012, at 15:06, Michael Most wrote:
The Arri online LUT builder lets you build a LUT with or without a matrix. Building a LogC to Video LUT with no matrix and extended range yields a LUT that works very well with RedlogFilm footage, just as Florian described.
Absolutely.
That is why I said there was a matrix in "the standard LogC to Rec.709 LUT", and recommended "a 1D LUT ∑ or a 3D LUT with colour space conversion switched off."  To do this the user needs to understand properly how to use the options in the ARRI LUT generator web app, and I have come across many people who do not fully understand those options, including people who I would expect to know better!
Nick Shaw
Workflow Consultant
Antler Post-production Services
London, UK
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Subject: Re: RED Workflow
From: Michael Most
Date: Fri, 10 Feb 2012 07:30:18 -0800
X-Message-Number: 13
On Feb 9, 2012, at 11:30 PM, Craig Leffel wrote:
There is NO reason anyone should be color correcting Red footage from a pre-processed or converted file format. 
I disagree. If you have a project that consists only of Red originals, with no other cameras involved, no visual effects, no speed effects, and, well, basically only cuts and dissolves, that statement makes sense. But most "real" projects, especially long form projects, don't exist in that kind of a vacuum. There is often a healthy mix of camera originals (from multiple cameras) and visual effects, and the only real way to keep things properly conformed and coherent is to convert to a "standard" container for everything. That way things can be properly maintained and managed by editorial. And the truth is that with sensible settings, there is very little to no difference between doing a "live passthrough" RAW to RGB conversion and doing a transcode, because ultimately you don't correct RAW directly in any case. It must become an RGB image for any further manipulation to take place. Yes, the conversion settings can help optimize that, and yes, it's nice to work that way when you can
, but that's not always the case. And for all the talk about what's "proper," I know of very few large features shot on Red that have gone through a DI pipeline in their native form. Some, but very few, for the very reasons I mentioned.
So, as many have said it doesn't really matter what you do on a Red. What's important is what your lighting ratios are in terms of Key to Fill 
and where you place your whites. As long as you don't clip the whites or blacks in the capture, a colorist using the raw file can slide the exposure scale up and down to fit the right spot on a PER SCENE basis.
That's true, but it's also true that if you use RedlogFilm as the gamma curve and leave the camera metadata alone, you're not likely to clip anything that wasn't clipped in original production, provided the cameraman and/or the DIT knew what they were doing. The range that's maintained by the RedlogFilm conversion is very, very wide, and unlike previous Red gamma curves, it's very unlikely that you're going to see something clipped that wasn't.
Change ISO ..Change white balance ..Change Kelvin ..Change Flut..
ISO and Flut are the same thing. The only difference is that Flut is scaled for tenths of a stop.
The Red is the only camera on the market where the colorist can recover the entire sensor data and all captured dynamic range from the Raw file. The Alexa is completely incapable of this at this time. The Alexa Raw file is currently severely limited. 
Please explain this, because I haven't found that to be true at all.
Arri is still trying to convince people that Prores is fine and that all we need to do is shoot and edit. Nothing could be farther from the truth for high end commercials, TV and Featues.
Once again, neither I nor almost anyone I know - all of whom work every day in high end television and features (mostly television) have found that to be the case. LogC Prores files work quite well for television series work when put through a proper color pipeline. I really don't understand what you feel is the problem, unless, as I said earlier, the material is not being competently shot. And I don't think Arri is "trying to convince people" of anything. They provide tools and choices, and those tools and choices are selected by cameramen and production teams. ProRes HD files are one choice. Uncompressed HD is another. ArriRaw is another. Personally, I like the idea of having choices that can be tailored to the needs of the job at hand in terms of resolution, file size, quality, flexibility, budget, and available post time. Obviously Sony likes that approach as well, as they're doing essentially the same thing on the F65. And although I like Red and what they've done, the fact is
that Red is the one company that forces you to shoot a format you might or might not really need or even want. So there's two sides to that discussion∑.
Mike Most
Colorist/Technologist
Level 3 Post
Burbank, CA.
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Subject: RE: RED Workflow
From: Daniel Perez
Date: Fri, 10 Feb 2012 11:01:42 -0500
X-Message-Number: 14
Craig Leffel wrote: 
There is NO reason anyone should be color correcting Red footage from a pre-processed or converted file format. 
Most of the REAL color correctors on the market, that are designed to actually do color correction as a professional and 
all day everyday task can color correct from the native Raw R3D file. 
It is important to note though that it is not always clear (to me at least) how the RED SDK fits in the floating point workflow of those professional color correction systems. In particular when a RED ROCKET card is involved.
As far as I understand most color correction systems must use the RED SDK to process the RAW into float RGBfor further color grading (YRGB in Resolve). It is not clear how/when all RED SDK embedded color processingis done: floating point? what precision? ... in the end what does the RED SDK deliver to RGB color engine? Is it afloat framebuffer? ...I've been told it delivers fixed point RGB !!! ... in either 8bits, 10bits, 12bits or 16bits (whenthe systems lets you choose).
No system actually grades form the "native" R3D. They all grade from the RGB output provided by the RED SDK ...maybe "live" or "real time", but you are not actually grading the RAW Bayer Pattern. The question here is if all those embedded extra color transformations that the RED SDK provides can be considered part of the professional floating point grading system ... or if they should be considered just an input pre-process.
Daniel PerezVFX/DI - WhyOnSet Madrid - Tremendo Films
    
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Subject: Re: RED Workflow
From: Keith Mottram
Date: Fri, 10 Feb 2012 17:18:07 +0000
X-Message-Number: 16
On 10 Feb 2012, at 16:51, Craig Leffel <craig@optimus.com> wrote this about Arri:
AND they've decided that getting in bed completely with Apple
Don't know about anyone else but I'm looking forward to road testing Baselight's FCP plugin... also got to be honest I prefer the look of prores4444 Log than Red. As for the cameras themselves- give me an audi over a hummer any day if the week...
Keith Mottram
Edit/ Post, London
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: David Perrault
Date: Fri, 10 Feb 2012 12:37:58 -0500
X-Message-Number: 17
,,,,,The reality of this discussion is to think of exposure as a big
ball of data in the middle of a predefined scale.,,,,,
Really ?!?
I think that's a bit delusional - that's just not the way photography, 
as an art, is practiced.  There is photography and there is scientific 
imaging - and there is a difference.
Imagine how *The Godfather* would look if exposures were chosen in such 
a scientific manner?
Sometimes things are clipped or squashed for a reason.
-David Perrault, CSC
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Craig Leffel
Date: Fri, 10 Feb 2012 12:19:32 -0600
X-Message-Number: 18
On Feb 10, 2012, at 11:37 AM, David Perrault wrote:
Really ?!?
Yes, Really.
I think that's a bit delusional - that's just not the way photography, 
as an art, is practiced.  There is photography and there is scientific 
imaging - and there is a difference.
Not really. Look at the most celebrated still photographers of all time, especially the ones that specialized in 
making and manipulating negatives. Take Ansel Adams. Known for the widest of latitude in the resultant prints that came from his exposures.
He and others pioneered concepts like N-1 development to place highlights on the negative so that they were in a place capable of being reproduced
at the intended scale or stop if you will. Placing your exposure within a capture medium you understand is exactly what Photography
and the Art of Photography is all about. You can't break the rules with any kind of knowledge and consistency if you don't know them.
Imagine how *The Godfather* would look if exposures were chosen in such 
a scientific manner?
Is your point that if the Godfather was captured with a flat neg in a defined space without clipping the capture curve that a timer or colorist couldn't
have possibly achieved that look? because I disagree. At that point we're talking about characteristics of certain film stocks, which in this discussion
means a camera or a file format. I would argue that the Art you see has as much to do with physical characteristics as it does the way it was printed.
The exposure of the capture is secondary. Those early photographers would argue that the Art comes in the darkroom where they purposely decided
how to present their images and made version after version of burning and dodging, and chemical bath changes, and differences in time per bath, and
the kinds of actual developer, stop and fix they used. As well as 2 bath developer. ALL of that contributed to their look. Photomechanical and physical
processes after the fact. Composition, framing and exposure have to happen in the camera. The rest is taste and personal opinion.
Sometimes things are clipped or squashed for a reason.
True enough... and when it was a time where we projected light through a physical surface and onto a wall, that kind of thinking made sense.
Digging into a film stock was just fine when the person making the exposure knew the intended display medium and format. The sheer fact that light is physically penetrating
through a physical object has everything to do with the intended output and the beauty it produces.
We're not living in those times anymore.
CL
_________________________
Craig Leffel
Director of Production
One @ Optimus
161 East Grand
Chicago, IL 60611
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Noel Sterrett
Date: Fri, 10 Feb 2012 13:44:13 -0500
X-Message-Number: 19
Daniel Perez wrote:
The question here is if all those embedded extra color transformations that the RED SDK provides can be considered part of the professional floating point grading system ...
Any data transformation (color space conversion, debayering, filtering, 
etc.) that cannot be perfectly reversed, involves a loss, however 
slight, of information. Where multiple transformations are involved, the 
order of processing can also influence the result. So in a perfect 
world, it would be preferable to have direct access to the sensor data, 
so that all processing thereafter would be left up to color correction 
systems rather than hidden by the manufacturer, either in the camera, or 
their SDK.
But we don't live in a perfect world, and at the moment, very few 
cameras let you really peek inside the sensor. Imagine what movies would 
have looked like if Kodak had hidden how film responds to light.
Cheers.
-- 
Noel Sterrett
Admit One Pictures
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Art Adams
Date: Fri, 10 Feb 2012 11:19:21 -0800
X-Message-Number: 20
Is your point that if the Godfather was captured with a flat neg in a defined space without clipping the capture curve that a timer or colorist couldn't have possibly achieved that look?
No, his point is that a flat negative would give a colorist the option of rendering it just about any other way he or she wanted. This is not desirable.
Given that we, as cinematographers, don't process and print our own work and must rely on the expertise of others, it is too easy for a rogue colorist or a meddling producer to come along later and change it all. If we shoot it such that it can really only be graded one way then we protect the integrity of our work and the director's vision.
The concept of "Just shoot a flat negative and we'll do the rest" moves the role of cinematographer from artist to technician. I'm a director of photography, not a director of data capture, and my role is not to simply hand over a bunch of data so that someone else can have all the fun. I shape it first, and I expect it to retain that basic shapeˆwith a bit of buffing around the edgesˆall the way through the post process.
I have to admit that I'm a stickler for shooting a solid "negative" which offers a fair bit of leeway in post, but I do that for my own peace of mind rather than to give someone a license to do it their way later.
-----------------------
Art Adams | Director of Photography
San Francisco Bay Area
showreel -> www.artadamsdp.com
trade writing -> art.provideocoalition.com
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Keith Mottram
Date: Fri, 10 Feb 2012 19:41:46 +0000
X-Message-Number: 21
There are examples where it is not possible to rebuild the look in post well, how about someone heavily backlit by the sun- in a shot like that i don't want all the detail known to man in the subjects clothes but I want the sun to wrap and burn round the subject in an organic manner. exposing for maximum range in this and others would ruin the shot. Unless the lighting is naturally flat then exposure should be the sweetest part for the end image not the sweetest point for the majority of options- unless there is a specific need for example VFX. 
Then again when it comes to commercials we're all technicians, if I ever think otherwise I just become depressed.
Keith Mottram
Edit/ Post... but does like to shoot occasionally.
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: David Perrault
Date: Fri, 10 Feb 2012 14:45:06 -0500
X-Message-Number: 22
,,,,,The exposure of the capture is secondary.
Uhmm...  No.
To a scientific objective, yes.  But the creative mandate does not
support your post-production-centric way of looking at things.
Comparing Ansell Adams prints and neg density to modern production film
and television productions is just obfuscation.
If the creative mandate of the cinematographer is maintained, with
collaboration that extends the final image,  then there is no denying
that capturing the most information possible has merit.
But when does that actually happen?  Modern production realities often
remove a degree of control from the cinematographer in the final image 
manipulations.  And that is putting it nicely.
The choice of exposure, and the inherent manipulation this provides, is
one of the ways photographers take the science of imaging into a
creative place.
,,,,,The sheer fact that light is physically penetrating through a
physical object has everything to do with the intended output and the
beauty it produces.
We're not living in those times anymore.
Thinking that way is pushing the art backwards.
,,,,,You can't break the rules with any kind of knowledge and
consistency if you don't know them.,,,,,
That's being pedantic without allowing for the creative mandate of those 
that do know the rules.
You need to read up on how *The Godfather* was shot.
-David Perault, CSC
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Kyle Mallory
Date: Fri, 10 Feb 2012 14:37:29 -0700
X-Message-Number: 23
My preferred/personal workflow:  Since you're shooting RAW. Monitor RAW.
If I don't have enough light to make it work, then turn off RAW 
monitoring, and tweak ISO/etc to get an idea of what can be recovered in 
post (or if its even worth trying to recover).  But for the 95% of 
everything... I have to remind myself that monitoring w/ meta (or 
Non-RAW) is a false representation of what the camera is actually recording.
The important thing is that the camera records what the camera records, 
regardless of your meta and how you choose to monitor.  Everything else 
is just pushing bits around *after the fact*.  You aren't going to 
magically create what wasn't there originally.  And if you think you 
are, you are wrong, and in fact you are most likely throwing information 
away somewhere else.
--Kyle Mallory
Filmmaker Hack
Salt Lake City, UT
----------------------------------------------------------------------
Subject: Re: RED Workflow
Date: Fri, 10 Feb 2012 11:29:57 -0800
X-Message-Number: 24
Thanks guys,
This discussion took an interesting turn...
Just to jump back to the original topic - I understand what you are saying about the distribution of dynamic range and rating the camera.
I think that some people are confused since the the term 'native iso' is still being used in this context occasionally. Perhaps this is misleading when discussing the RED camera.
If the 'native iso' of the camera is 320, then shooting 800 is 'underexposing'. switching to 'raw view mode' shows a darker image as you rate the camera higher and so on. I like the dynamic range distribution definition of this better.
So after reading your replies it seems that my original idea is unnecessary. Shoot and develop at the same iso, know your camera and it's abilities at the chosen iso - pretty much what I've been doing.
I'm still tempted to create a look for dailies that will be slightly different between day/ext and night/ext and treat it as I would treat two different film stocks used for the same purpose, but this becomes a creative choice more than a technical necessity.
Tal
Tal Lazar
Director of Photography
----------------------------------------------------------------------
Subject: Re: RED Workflow
Date: Fri, 10 Feb 2012 13:24:22 -0800
X-Message-Number: 25
Things change. What? You already knew that? My point is that all of us, as
artists and technicians, must nimbly navigate the actual issues impacting
"authorship" of the image in the here and now.
At the most basic level, shooting a fat, clean digital "negative" that
travels into post with metadata that indicates intent should work a treat.
IF the DP has enough "juice" to keep their "look" relatively intact through
to the finish that's great (if they'll pay you to participate in the grade
even better, but we all know how often that happens,-)). If the producers
see the DP as more technician than artist (as is typical in spot work),
most of us would consider that a poor use of resources, but unless you
don't plan to cash their check...
I know some DP's try to make a "thin" negative that falls apart with heavy
grading just to wrest control from their "collaborators". There was a very
high profile studio tentpole where the well known DP and the well known
colorist ended up in a veritable game of chicken where the DP kept dropping
exposure so that when the studio pushed the colorist to lift the levels
they would be stymied by the noise floor. WTF. Is this really the road we
want to go down?
Cameras that shoot in RAW color space with 12+ stops of DR like the RED
Epic present a different set of opportunities, and risks, than other
formats. IMHO it makes it more critical that the DP and the colorist are in
the loop with the creatives in designing the "look". Insert the usual great
power, great responsibility rap here. Bitch and moan all you want but does
anyone really expect to get that genie back in the bottle?
Blair S. Paulsen
4K Ninja
SoCal
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Art Adams
Date: Fri, 10 Feb 2012 15:39:42 -0800
X-Message-Number: 26
If the 'native iso' of the camera is 320, then shooting 800 is 'underexposing'.
Not really. "Native" just means that the signal coming out the A/D converter isn't being boosted any further in the DSP. Native gain means very little because, while it is the "cleanest" signal you'll get out of the camera, the noise level is what really defines how fast it is.
Even though ISO 800 is "underexposed" in relation to the native gain there's nothing wrong with using it if you like the results. There's no law that says you can only use the camera at its native gain. How to rate the camera is a creative decision, not a technical one.
I'm still tempted to create a look for dailies that will be slightly different between day/ext and night/ext and treat it as I would treat two different film stocks used for the same purpose, but this becomes a creative choice more than a technical necessity.
Exactly. And keep in mind that you can tweak FLUT and get into the RGB gains and contrast settings and tweak the look to your heart's content without affecting the underlying image. It's all reversible as long as you don't clip or push something vital into the noise floor, and post will see the look that you intended when it first comes up on a monitor.
I tend to watch Rec 709 and then toggle into raw occasionally to see if something bad is happening. My understanding is that the traffic lights always look at raw so they can give you a heads-up if something's wrong.
-----------------------
Art Adams | Director of Photography
San Francisco Bay Area
showreel -> www.artadamsdp.com
trade writing -> art.provideocoalition.com
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Art Adams
Date: Fri, 10 Feb 2012 15:43:41 -0800
X-Message-Number: 27
when the studio pushed the colorist to lift the levels they would be stymied by the noise floor. WTF. Is this really the road we want to go down?
No, but if the colorist doesn't respect the DP's intentions it's the road that will be traveled. Why would you expect anything less? Most DPs don't get into this business to be technicians. We'll fight for creativity. If someone doesn't like what we're doing then they need to tell us, and then--if things don't change--replace us. Fighting with colorists is not a productive use of anyone's time.
IMHO it makes it more critical that the DP and the colorist are in the loop with the creatives in designing the "look".
Under ideal circumstances that's exactly what happens. It doesn't always work that way, though.
-----------------------
Art Adams | Director of Photography
San Francisco Bay Area
showreel -> www.artadamsdp.com
trade writing -> art.provideocoalition.com
---
END OF DIGEST
CML-DIGITAL-RAW-LOG Digest for Saturday, February 11, 2012.
1. Re: RED Workflow
2. Re: RED Workflow
3. Re: RED Workflow
4. Re: RED Workflow
5. RE: RED Workflow
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Tsassoon
Date: Sat, 11 Feb 2012 08:22:20 +0530
X-Message-Number: 1
DNR
Tim Sassoon
SFD
Santa Monica, CA
Sent from my iPhone
On Feb 11, 2012, at 2:54 AM, Blair Paulsen  wrote:
DP kept dropping exposure so that when the studio pushed the colorist to lift the levels
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Bob Kertesz
Date: Fri, 10 Feb 2012 20:30:31 -0800
X-Message-Number: 2
There was a very high profile studio tentpole where the well known DP and the well known
colorist ended up in a veritable game of chicken where the DP kept dropping exposure so 
that when the studio pushed the colorist to lift the levels
they would be stymied by the noise floor. WTF. Is this really the road we want to go down?
Sounds very much like what was done on the original Godfather.
--Bob
Bob Kertesz
BlueScreen LLC
Hollywood, California
DIT and Video Controller extraordinaire.
High quality images for more than three decades - whether you've wanted them or not.
We sell the portable 12 volt TTR HD-SDI 4x1 router.
For details, visit http://www.bluescreen.com
----------------------------------------------------------------------
----------------------------------------------------------------------
Subject: Re: RED Workflow
From: Tsassoon
Date: Sat, 11 Feb 2012 10:29:33 +0530
X-Message-Number: 4
OTOH, in the real world, working on a movie with multiple VFX vendors and the need to do quite a bit of processing to RED images being used at their highest resolution; removing lens distortions, sharpening, crops, technical or pre-grade, etc., one would no more hand over the RAW footage to work from than one would OCN in a film show for vendors to scan or TK themselves (besides damage or loss).
There are reasons production does the scanning in a film show, and there are reasons to pre-process to an approved distribution DPX or EXR in a digital show. Mainly so there's only one movie being made.
Producers are not by nature enthusiastic about paying for the work, but we still manage to sell it :-)
Tim Sassoon
SFD
One more day in Mumbai
Sent from my iPhone
On Feb 11, 2012, at 12:14 AM, Noel Sterrett <noel@admitonepictures.com> wrote:
Any data transformation (color space conversion, debayering, filtering, 
etc.) that cannot be perfectly reversed, involves a loss, however 
slight, of information.
----------------------------------------------------------------------
Subject: RE: RED Workflow
From: "Geoff Boyle"
Date: Sat, 11 Feb 2012 08:04:22 -0000
X-Message-Number: 5
I've been watching this unfold and kept saying to myself "stay out of it"
but really!
Guys, there are a million ways to do anything and which one is "right"
varies job by job and facility to facility, client to client and place to
place.
THERE IS NO "RIGHT" WAY!!
There's only the way that works for you on that particular occasion.
Right now I'm assembling a 3D piece for a conference I'm speaking at and I
have rushes in SIV, CF mux, CF non mux, DPX, XDCam, NXCam, R3D, GoPro,  I'm
sure I've missed something.
I have SpeedGrade NX, Edius 7, Premiere Pro, RedCineX, Firstlight, Resolve
and on and on.
I'm transcoding everything to DPX using whichever route works best for that
source.
For CF it's establish a look, but not do any 3D work, in Firstlight, then
output to DPX via Adobe Media Encoder, with R3D it's RedCineX and out to
DPX, Edius seems to be best for Sony formats, and on and on.
In theory most of the edit software can work with the formats natively, and
they do, but I'm finding that there is a "best" route for each format and
they are not in the same software.
So, I use the best for any individual format and then take the common format
of DPX into SG and do any 3D work and final grading there, outputting to DPX
to then create a DCP.
Is it the best way?
It is for me on this job.
The next time I try this????
Cheers
Geoff Boyle FBKS
Cinematographer
EU Based
---
END OF DIGEST


As I mentioned at the beginning, this is a snapshot of attitudes at the beginning of 2012 and there's a lot of good sense here, but all methods to my mind are also rituals that in the end are there to get you through the day.


Terry Flaxton

Sunday, 1 January 2012

Premediation

The condition of the photographic image has been worrying me. So much so that I wrote on twitter on January 1st 2012: ‘In a world where anyone can make an image: Refuse.’
I have been noting the proliferation of commercial images and more, the way that software programmes have taken on a professionalisation of the generation of images. And the public through the lesser programmes, with their lesser tendency to professionalisation is generating near professional images - Another way of saying this is that the public is beginning to know  what the hidden tropes of image making are.
A trope is of course not hidden, it’s there for all to see. It’s the cliche in action, the tendency towards order in a sea of chaos. Where we, the one hundred thousand monkeys, press the keys of the typewriters a sufficient number of times to imitate something that was once considered great.
A hidden trope is the mechanics behind the magicians art. It’s the quotidian gestures that put together seem to be magical. Saying that, there are of course photographers and cinematographers, who transcend the tricks and tropes of the form - but only a few.
So if we know how to generate impossibly beautiful images and saturate the world with them, do we then risk desensitising ourselves to the beauty of the image?
Of course we do, so then we re-invent the form again and again - and this reinvention takes the form of the opposite tendencies to create new tropes and tricks to create something new. The cinematographer or photographer who realises this eternal round of invention and reinvention innovates and creates the new form first.

'Remediation' is the word used to describe how an incoming media form is met with the thinking of the paradigm conditions by the prior media form - but what word would describe the atrophying of the medium just before the introduction of the new medium" Premediation? And is one of the conditions necessary for the formulation of the new medium its rendition as cliched by overuse?

Friday, 2 December 2011

A Kind of Wonder

In the last century the iconic image was more prolific due to the lower level of production of images generally. Now the tsunami of images and the fact that the nature of the iconic has been identified and therefore disempowered by both its own ubiquity and the ubiquity of the image in general, renders the newly iconic almost impossible to produce.
Cartier-Bressons ‘definitive moment’, that moment that identifies the essential image that characterises the moment that is available to the photographer had she or he the technique to capture it, and Conrad Hall’s confusingly titled ‘photographic moment’, given that he was a cinematographer, are available for all to achieve as technique has been quantised, digitaised and made ready for popular use via an availability through the 'professionalisation' of software. Naturally, when software developers could increase functionality in software, they did and this lead to the software outputting the semblance of the professional with the person addressing the software having very little professionalism - as professionalism is much more that 'the look of a thing'. Training in higher educational institutions took on the need to familiarise their student with 'the look of the qualitative' and utilised these software solutions so that an apparently ‘more professional’ trainee might be produced for the job market place. Equally trainees met this new level of training with enthusiasm and mass technique and mass aspiration to be the single producer of the iconic rose to meet the challenge. But as the Italians rightly say:  'Pochi sono chiamati, ancora rispondere a molte' - Meaning:


‘Few are called, yet many answer’.


Conrad Hall maintained that each still frame in a shot should have photographic quality (approaching Cartier's Definitive Moment in certain senses) but mainly in compositional quality, so that between the beginning frame of a shot and its end frame, all frames in between as the cameras eye roams across the scene should have the highest compositional quality, as well as the ‘correct’ play of light and subject activity. Hall was saying that even when the cameras eye roams across what could be called abstract compositions, because the subject cannot always be in frame, if the camera when behind a post for instance then the image produced should be like that of an abstract painter, perfect in all of its attributes.It should follow that the ubiquity and availability of high quality equipment and training to a high skill level makes available to all, this level of awareness of the construction of the image.

If the craft cannot be applied whilst in the act of capture - it’s ok as new functionalities of composition are available in programmes that fix reality. Take 'After Effects' for instance, there’s not much that cannot be rearranged in this programme when aligned and data exchanged with Photoshop, so that what was not achieved in the craft act can be genrated in ‘post’. Post meaning: the situation when one has time to think and dwell on construction of all the elements so that they appear to have been produced in the act of capture. This is of course both tautological and impossible.
But the world calls us to act when acts are necessary and craft acts need be realised when that moment calls. Post construction of the iconic is false as it is pre-conceived and post-conceived - realised from a position of understanding ubiquity and cliche, yet without the discriminative ability that stops its production. It speaks of what once was iconic and tries to duplicate what others have done before and in its replication in a  plastic medium and renders images non-iconic from lack of application of the taste that would be the very thing in the moment of capture that resisted cliche.
But post analysis is simply that and it is a form of dull and stultifying practice which renders its compositions also dull and that itself stultifies the production of the sense in us that is a response to the observation of the iconic. A kind of wonder.
The ready ability to respond to the world at the moment when the world produces the circumstances for the production of the iconic comes from continuous practice and a conscious awareness and the desire to stand on the verge of excitement at the possibility of its production. This excitement to visit this moment through the medium of realisation is what any craftsperson can utilise to elevate their practice to art.

Saturday, 22 October 2011

Midnight

Impossibly, something absolutely perfect happened yesterday night whist watching Woody Allen’s ‘Midnight in Paris’.

For years film and video has been trying to be self-reflexive, to truly encode the fact of the making in relation to the audience. This is about how the subject, the makers and the audience are bound together in a group agreement to suspend disbelief about the act of watching a fiction of some kind, about how the cleverer works encoded this into the subject matter to reveal some deeper truth when you are in the depths of immersion in the fiction of the piece.

In the middle of the film Gil Peters goes back in time and meets Salvador Dali, Man Ray and Louis Bunuel.

Gil: I'm Gil, nice to meet you. It's a pretty name.
Bunuel responds:  A man in love with a woman from a different era. I see a photograph!
Man Ray: I see a film!
Gil: I see an insurmountable problem!

At that exact moment the projector in the cinema turned off and the safety lights came up and I was amazed that Woody Allen had arranged for thousands of cinemas across the globe to do this in every performance of the film. We sat for a moment and I mused on the nature of going to see films and engaging in fictions and what immersion and suspension of disbelief means.

A voice emitted from the projection box that ‘we’ll get the film on as soon as possible’. How amazing that Woody had issued dialogue for the cinemas to speak. Then the sound came up to let us back into the film gently, then the image, then the lights went down. What orchestration. I got back into the film.

Later I went to the box office and they told me that the electricity in the small city where I live had gone off at that exact moment.

You couldn’t have planned it...

Thursday, 8 September 2011

The Developing Language of Digital Technologies

On 7th September 2011 in Los Angeles, the Directors Guild of America exhibited the new Sony F65 Camera to the Movie Industry. This is the newest flagship Digital 4k camera with an 8k imaging sensor (where 4K refers to 4000 lines of resolution - this is the gold standard because it comes near to what a 35mm negative can do in terms of resolution and detail). It is only the third 4K camera to have been made after the Red One and the Red Epic. So Why an 8k sensor though? According to the Niquist/Shannon Sampling Theorem, to derive an actual and accurate measurement of (in this case) resolution, you need twice the sampling rate to achieve a true measurement. Therefore an 8K chip delivers 4k resolution. With the F65 Sony is seeking to take the high ground of Digital Cinematography with an act constructed to displace all of its competitors.

 In what follows want I want to examine this growing description of this work, a developing language with accompanying development of ideas that even the most blasé film or media student is to some degree conversant with, though their level of familiarity with the language does not necessarily mean they would understand the subject - especially as a lot of what is said by professionals is said within within metaphor. So to reveal as much of the indicators and referents to true meaning I wish to use some of the flurry of posts on the Cinematographers Mailing list on the day after the presentation of the Sony F65 as a snapshot to examine the attitudes and the developing language of those at the coal face of this developing technology as well as the developing language itself.

The CML was created by well-respected UK Director of Photography. Geoff Boyle’s respect comes from amongst other things his maxim: ‘test, test, test’ which is itself pure scientific materialist values. There are various professionally oriented lists online, like the absurdly named but hugely useful (and respected) Creative Cow which deals with most professional software programmes, plus there are many other lists that are full of ‘wannabees’ or students or ex-students who wish themselves to be in professional company. Of course as these people mature then those lists also become more professional. CML however, takes no prisoners and excels at ‘flaming’: there is zero tolerance for professional stupidity - that is, asserting something if you do not know it to be true yourself through having tested the logic, or citing peer-agreed and unquestionable professional reference.

The professional practitioner has a peer-review process as stringent as the academic model, with the same outcome of loss of respect from your peers if you get this wrong. In the early days of the groundbreaking company, Red Cameras, Red used the enthusiasm of its early adopter community as a PR space to broadcast its product. CML participants looked on initially, then challenged the claims of the adherents and some would argue that this in itself was to Red’s greatest benefit - because when the CML community itself had tested and then did praise the product, the approval was worth that much more when it did approve because of its initial with-holding of approval. CML has many different Cinematography lists from lenses to grip gear, from 70mm cameras to Digital Cinematography lists and these are visited daily by people at the very top of the professional sector and who are themselves practicing in the industry, through to people who mostly stay silent to learn - from feature film cinematographers down to second or third level camera assistants or edit assistants.

In attempting to reveal the meaning within the language of these professionals my intent is to disclose what will become important for theorists and later users of the technology when it filters down to educational or commercial or domestic use. It is becoming clear that the gap between professionals and then on the bell curve, the early adopters, or early users is closing.There is a set of reasons within this function, chief amongst them is the simple fact that mass-production eventually contributed to mass-availability and then mass-demand for higher quality. There’s also Gordon Moore’s Law which states: 

“The complexity for minimum component costs has increased at a rate of roughly a factor of two per year... Certainly over the short term this rate can be expected to continue, if not to increase. Over the longer term, the rate of increase is a bit more uncertain, although there is no reason to believe it will not remain nearly constant for at least 10 years. That means by 1975, the number of components per integrated circuit for minimum cost will be 65,000. I believe that such a large circuit can be built on a single wafer”. Gordon Moore, Electronics Magazine, 19th April 1965. In 1975 Moore altered his projection to a doubling every two years (1975: Progress in Digital Integrated Electronics).

 Theorists seek to sit outside the bell curve of adoption of technology, sometimes between research labs and research initiatives and professionals. Sometimes they create ideas prior to the research labs. Theorists evoke what happens in the world or in a specific domain through the use of language and the issue in this article is language, how it develops, who uses it, whether it informs thought, or whether new ideas generate new language - in a co-dependency of arising, as Noam Chomsky would have it. So we’re now at a moment in September 2011 where we have larger chips, faster recording mechanisms that handle what data those chips output. But higher resolution isn’t everything (as we’ll see within the comments that I’ll present you with below). Colour bit depth, accuracy of rendition in both capture in photosites and how those photosites are ‘read’ - for instance was the recording 8, 10, 12, 14 or 16 bits of colour - or higher? And frame rate for smoothness of movement plus increased immersion in the display device - but also what the dynamic range of the entire image is. Does it replicate the functions of the eye? If the camera does, does the display device? And so on and so forth.

LANGUAGE, REFERENCES, NOTES
So there’ll be a degree of jargon in what follows, meta-language and meta-ideas. I’ll not annotate at every moment, but occasionally I will try explain the ideas, plus I’ll summarise at the end. Please pursue the information even if the numbers go beyond your attention span (or will to live) and these will be revealed to be either true, sleight of hand or untrue (due to a distortion of truth). If you can stay with the argument, I shall seek to reveal the discourse between professionals and shine a light on the potential future meaning of the exchange between them. Please also refer to my online oral history research resource: A Verbatim History of the Aesthetics, Technologies and Techniques of Digital CInematography, which catalogues a global view of the developments in this new subject area by asking practitioners, theorists, Cinematographers, Artists and Professionals who use this technology what they think this technology is, what it does and what changes it is causing to happen. It can be found at: http://www.flaxton.btinternet.co.uk/indexHDresource.htm Lastly, I found myself writing extensive notes in the text to make what was written understandable, then I realised that these interrupted the narrative of the professionals musing on what was going on and what would arise from these technological developments. I pulled them out and placed them in the typical footnote position, then as asterisked notes at the end of this article - yet again the interruption was huge.

So I’ve now reorganised the entire article so that the days exchange is followed by a section called: Preliminary Summation, then a section entitled ‘Technical Notes as an Element of the Argument’ which is followed by a conclusion (or Coda), which itself is a set of parameters, to be read as just as informational or revealing as the rest of the language. I note this all here because I’m seeing the form that I’m writing within, changing before my eyes.

THE DAYS EXCHANGE BEGINS
On Wednesday, 7th Sep 2011 00:53:38 -0400 (EDT) the strand of exchange of ideas began on the cml-digital-raw-log digest recipients cml-digital-raw-log. Tim Sassoon, a respected professional grader or colorist, begins the exchange by quoting an online mail-out from Bandpro, suppliers of professional equipment:

"Band Pro is now accepting pre-orders for the new Sony F65 digital cinema camera. With Sony's F65 Introductory Pack you can be one of the first to get their new 4K camera when it starts shipping in January 2012. And, with the full compliment of accessories that are included in the pack price of $85,000 you'll be ready to shoot 16-bit 4K footage out of the box. The Sony F65 camera utilizes an 8K digital sensor..." Tim comments: “I gotta say, that's pretty aggressive pricing for Sony. Will Arri step up to the 4K plate? I'd be willing to bet that by 2014, shooting or posting features at 2K will be very passe”.

So here Tim is predicting the end of 2k by 2014 - and yet for most people who are still shooting at around 1920 x 1080, they’re shooting with equipment using Gop structured pictures (where only some of the data is passed in Groups of Pictures from capture into processing before being falsely recombined into full frames to display - but of course, it may again then be torn apart back into GoP structures for internet streaming before display). So for the more purist data engineer, these are heavily compressed images at the outset and therefore not worthy of use.

 Here Carlos Acosta Date: Tuesday, 6th Sep 2011 22:25:45 -0700 talks about the levels of data this sort of device (the F65) will generate and how we deal with that. He also compliments and chides Sony on being formerly a closed organisation but also compliments Red Cameras on opening Sony up (against their will!). He corrects the comment supposedly from Mike Most:

“My favorite comment at the event (from, I believe, Mike Most): Jim Jannard knocked $100,000 off what would have been the price of the F65." Carlos answers: ‘That was me Bob ;-) What I saw tonight is Sony descending from the clouds looking to join the boots on the ground. It's kind of about face for them to even offer an "open" architecture. Of course we really don't know what the promise of openness really means any more than we know how much time fits on a 1TB data card. Being realistic, if it was totally done, it would be delivering right now. They obviously covered the lack of critical details with slick power point and and funny jokes. Kidding aside, $85k for a system of this caliber ain’t bad at all. The images were really fantastic. I suspect the Mike Most will have his questions about data format and other workflow issues answered. It will generate stunning quantities of data pushing many users to shoot in HD anyway”.

Within this paragraph is held the information that Sony are now following Red in the development of their cameras. Preciously they used to ‘prove’ the product befoire releasing it. The response from the professional users was often that engineers had designed the camera and consequently professionals had to make all sorts of adjustments to make the equipment fit for use. Here Sony are now releasing beta level equipment as evinced by there being a lack of a complete post-production path, but like Red they’ll now rely on the good offices of the professional community to sort this out. The euphemism one could use here is ‘consulting with the community’ to bring it on side - equally one could criticise both Red and now Sony for releasing equipment into professional usage that doesn’t actually work!

Michael Most on Tue, 06th September 2011 22:05:36 -0700 quotes Bob Kertesz: “My favorite comment at the event (from, I believe, Mike Most): Jim Jannard knocked $100,000 off what would have been the price of the F65." (note: Jim Jannard owns Red Cameras)”. 

Mike Most then responds: “Actually, I didn't say that. But I agree with it. The economics are changing, no doubt about it. But the nature of the Moore's Law rate of technical advancement has now dictated very different economies of scale with regard to technical devices like modern digital cinema cameras. Since these things are effectively obsoleted in a relatively short time, the purchase price has to be considerably lower to account for the shorter shelf life. I've never really talked to Jim Jannard about that, but despite his "obsolescence obsolete" statement, I think he foresaw this, and one of the reasons he came up with his dramatically lower price points is because he understands it. He has been remarkably generous in his upgrade policies, but I think he understands the implications of faster development creating faster obsolescence very, very well”.

Another post from Mike Most, Date: Tuesday, 06th September 2011 22:17:56 -0700 quotes Tim Sassoon: “I seriously hope they don't roll their own de-Bayering accelerator, as threatened at Cinegear and like RED, and instead write to NVidia CUDA engines”. Most carries on: .”..And BTW, since Sony is claiming that the sensor doesn't actually use a Bayer pattern, we probably shouldn't be calling in debayering in the first place. Maybe we should call it de-rotation debayering. Or maybe de-Hyper Hadding. Or maybe just image reconstruction, although that just sounds so SMPTE....”

Here Mike Most is reconstructing or inventing language to try to deal with the changes. Debayering is the system used to reconstruct colour information from a Black and White signal (effectively). Color filters are placed over the photosites in a specific pattern and then read back in post and reconstructed into a colour set within a certain colour space. The colour space of a printer, your optical system whist reading this, and a plasma display are all entirely different. So coherent systems that maintain colour throughout the chain are a necessity. Hyper Hading is a reference to early chips that where enabled with hole accumulation iode Sensors - it’s another strategy to turn light into data, into displayed light once more. In fact his reference to image reconstruction, though he jokes about it sounding like the SMPTE organisational way of referring to things, is quite apposite in this instance. It describes what actually happens.

Sony have always played this kind of game however - in the early days in it’s tussle with Kodak it named it’s Digital Video system: Cine Alta. The use of ‘Cine’ being a direct reference to film to create the beginnings of commercial displacement that would eventually win the commercial electronic corporations war against the photo-chemical corporations. It’s important to discuss Sony’s camera naming policy as it’s a key component of their commercial strategy to supersede the photochemical corporations by referring back to a film past. The two preceding cameras were the F23 and then the F35. Both these cameras costs hundreds of thousands of dollars - but as you’ll see, the F65 is under $100,000. For years Cinematographers had clamored for a 35mm sized chip so that all the benefits of 35mm could be exploited - after all, that had been the optical proactive in Hollywood since the beginning. 35mm optics automatically gave the kind of cinema we were used too. You know the shot where the two lovers kiss and the background is out of focus thus placing a spotlight and emphasis on the moment? That was due mostly to the physical pathway derived from 35mm optics. Though any Cinematographer could produce that shot on any format film or video (using different techniques to limit depth of focus).

Up to and including the F23 Sony had been wedded to a smaller chip size (usually half inch but in this case 3 x two thirds of an inch chips) and they’d also been wedded to CCD’s as opposed to CMOS chips. CCD’s discharge line by line and CMOS discharge the whole sensor in one go - there are various physical artifacts related to both processes. When Sony created the F35 they adopted a 35mm sensor CCD sensor - thus coming into line with both Red Cameras and Arriflex with their D21 and latterly the much praised Alexa system in terms of optics. But the F65 changes to a CMOS sensor and also refers to the double size of 35mm which is 70 mm, but abbreviated to 65mm. In industrial film production 70mm was physically slashed into 35mm, then into 16mm, then into 8mm. All of the variants which use the term ‘Super’, simply get rid of one row of perforations and therefore enable the frame size to become larger taking up the space where one row of perforations used to exist - surprisingly this renders an extra 40 per cent imaging area. However, the confusion employed by Sony is that the F65 is in fact a 35mm sized Sensor.

There is currently one type of digital cinema camera with a 65 mm sensor, the Phantom 65 made by Vision Research. Paradoxically this has a 34K sensor of 4096 x 2440 pixels and of course this has larger photosites due to the sensor size.

 Mitch Gross on the same listing comments on Alan Lasky’s comment: On September 7th , 2011, at 1:10 AM, "Alan Lasky" wrote: “It is good to see Sony loosening up a bit”. “I think the Reason there is not a clear message on post path is that Sony has chosen not to ram one down everyone's throat. Unlike the past, Sony's mission this time is to be very open in how the system can be supported. Yes you can integrate with current SR workflows, but you can also use all of the various 3rd party systems because Sony will provide SDK information for them to ingest the files. This is very much like Phantom CINE files or ARRIRAW, but a bit different than REDRAW because RED makes everyone incorporate their de-Bayering engine to insure that the process is consistent. One other difference with F65 is that it is a different pattern than Bayer mask, so that might take some more math work from the various processing systems out there, but again, Sony will provide the information. It's obvious that they have a way to extract the information beautifully. The download station has 10G Ethernet. We have an onset download station we built for The Phantom CineStation download dock that can empty a 512G CineMag in under an hour using 10GE. I would expect similar times from the Sony system. And $85K for the complete camera with the shutter, VF, recorder, a mag and the download station? Yowsa, compare that to the $300K system of the F35 a few years back! Killer deal, Sony”.

So here in amongst the detail is the debate on the way technology is taking up the call for faster, more qualitative technological response to the demands of the professionals who want better and better images. When Jim Jannard introduced the Red camera, it was as if in an irritated response to corporations like Sony who kept their systems to themselves. Here it becomes clear that these technicians: Cinematographers, colourists, graders, digital imaging technicians and editors truly understand the medium and are completely competent to understand the problems of the designers. It just might be that the cultural production of analogue and digital video, within the Asian market place suffered from the lack of openness of the societies that produced the technology. Equally however, the early European and American versions of that same technology were less user friendly than the Asian - or rather, Japanese, versions. So in the comment above Mitch Gross is discussing both cultural and technological issues - not to mention that both these strands of discussions are in the end in service to the aesthetic delivery of images into our world.

Michael Brennan a DP from Melbourne and also the editor of High Definition Magazine takes first the cultural and then the technological points up on Wed, 7 Sep 2011 20:56:08 +0100: “Of course we really don't know what the promise of openness really means any more than we know how much time fits on a 1TB data card He then quotes from various Sony pdfs;

“Series S55 cards (capable of 5.5 Gbps) will work at 2k/HD as well as 4k, "non 4k cards" series S25 (2.5 Gbs) will work at 2k and HD but apparently 4k at 23.98psf only. 1TB SR-1TS55 card can store: 59 minutes of f65 raw 16bit 4k 23.98psf 29 minutes of f65 raw (4k x 1k) 16 bit 120fps 572 minutes of HD SR lite 422, 23.98psf 160 minutes of HD SR HQ 444, 23.98psf In case of 3D recording record time will be halved”.

This is of course very technical and requires one to have a mathematical bent - but one is listening in to the metalanguage of the technicians - the twitter of the birds - that seek to bring advanced technology to us. He goes on (read this as if concrete poetry): “So three hours of SR HQ on a card that can be transferred in around 30 minutes. Note that there a two recorders one that does HD/2k the other that does 4K (and maybe HD too??) The SR-R 1000 is a portable 8TB drive with 4 x card slots. Takes 30 minutes to transfer 1 TB, can transfer 4 x cards at a time, looks like a tape deck. The SRPC-5 "transfer station" is a 1U form factor card reader with gigabit ethernet "to compliment existing on set data ingest" and a HDSDI out (if you want to transfer to HDCAM SR deck). Compact card reader is SR-PC4 with one slot and Gbe or optional 10Gbe (third party) and has optional F65 raw monitoring. Can copy direct to Esata drive via optional Esata interface. This is the one of most interest for use in the field, not sure of what the transfer time would be.....” ...and then the characteristic joke to alleviate the compression of attention: “At last a Dcinema camera with a ND filter wheel :)”

This is all difficult to read - perhaps like a translator of the early mesopotamian writings, or middle Egyptian, the translator has to find the kinds of meanings the language delivers, And no, this is not deconstruction, this is reconstruction. This is in a sense pure language that cannot deliver all of its meaning when translated. This means something in a certain kind of way to people who speak meta-language.

Mike Most sends a comment from his iPad (he’s on the move) Date: Wed, 07 Sep 2011 09:43:16 -0700 He quotes Alan Lasky who wrote: “So, I have another question regarding the F65: considering the current state of acquisition, what is the realistic target market vertical for the F65? Features? Television?” Mike responds: “Yes. Add in commercials and corporate production. Maybe even the military”. And again quotes Lasky: “My concern is that with current economic conditions being what they are the F65 may be perceived to be "too much dog for the fight" in something like episodic television”.

Mike Most again: “Not a chance. Television is it's most likely immediate market, IMHO. It's basically being positioned as a superior file based image capture device, using a familiar and respected codec, at what is essentially an Alexa-compatible price point. If you look at it as a substitute for the Alexa in the television market, you can look at recording directly to HD resolution SR files using either S-log or ACES and passing it through a rather straightforward pipeline. Despite Red's protests and despite the 8K/4K nature of the product, that's probably more than enough to get it heavily used this coming pilot season, provided Sony can produce and provided the first units prove to be as reliable as the prototypes seem to be. If anything, it's the requirements of the feature market that are more of a work in progress for the F65, in part because those workflows can be very unique on a per-picture basis, and in part because I'm far from convinced that there will be any simple, economical way to handle that amount of data. Nothing I heard last night changes that view. My feeling is that going forward, Sony will ultimately come up with at least a mathematically lossless compression scheme for the RAW data, perhaps multiple levels of compression a la Red. But I have to agree with my friend Jim Jannard that the uncompressed-only ship has already sailed. Only my opinion, though. YMMV.”

He signs: Mike Most, Colorist/Technologist, Level 3 Post, Burbank, CA. As he says at the beginning of this post: IMHO - “In my humble opinion”, which is a caveat phrase which says : I really know what I’m talking about, I have the experience and the expertise - however, I do accept that sometimes I can be wrong and please let me know if I am. There’s a lot of clues in this post. Sony has missed the uncompressed ship as it sailed three years or more ago when Jim Jannard of Red piloted the boat from the shore. Arriflex with the Alexa has grabbed the high ground because they’ve manufactured a camera more akin to Panasonic’s manufacturing response to Sony’s cameras in a previous era - the Alexa is a camera that delivers good pictures from the outset whereas Red needs work. It’s the difference between a stable mare and an unstable stallion. The other acronym Mike Most uses here is YMMV which means roughly ‘your mileage may vary’ which basically means your experience may be different, better or worse than what is described.

Here, Most responds to Jim Houston. On Sep 7, 2011, at 9:02 AM, Jim Houston wrote: “I thought the description of the strategy was very clear. There is no one-size-fits-all workflow. ... Yes, lots of vendors have lots of work to do, but the strategic approach was very clear. Most responds: “I think my original statement was a bit stronger than it should have been. I do see that Sony is basically making the data available and also making tools to interpret it available, and bringing in third party partners to do the specific implementations, and that's a strategy I can certainly agree with. I think my only real problem with what's been presented so far is that if one wants to record and preserve the original RAW data, there's nothing currently on the table to do that short of investing in petabytes of storage (an exaggeration, but for certain projects maybe not much of one). No matter how cheap storage is getting, it's still an awful lot of data to ingest, keep track of, and restore. And perhaps I've had too much Kool-Aid in the last 2 years or so, but I no longer see the need to adhere so completely to the "uncompressed is the only way" mantra. Even mathematically lossless compression would cut down those storage requirements by many terabytes on a typical feature project. And that has to be done at the camera/recording level. I still hold out hope that Sony is going to offer such a path, but I didn't hear any evidence of that last night, at least not on the RAW recording”.

 And here he steps up to the mark and begins to comment on the current situation: “Like it or not, we no longer live in a world where big facilities are the sole province of high end work. And we no longer live in a world where big iron can be the only solution. One of the lessons of both Red and Alexa is that when products are brought to the market that can be handled by both big iron and desktop solutions, the market is widened, acceptance is faster, and products are championed. I think that will likely be the case with F65 recording HD sized SR files, but I'd like to see a similar path for the higher resolution material that the camera can produce, allowing smaller shops and individuals to produce 4K projects with sensible storage requirements. Red has already shown that it can be done. I'd like to see Sony take that ball and run with it a bit. Competition can be a beautiful thing.”

Here’s one of the critical issues with the development and availability of uncompressed and RAW technologies: That big iron solutions (i.e. multi-million pound post houses in the worlds capitals) are in parallel with desktop solutions (once only every MAC computers, but now as PC’s have emulated MAC developments they also can be used, as well as Linux and other platforms). Wavelet Transforms have underpinned s called lossless or Raw data and mid-2008 suddenly 4k images could be played back with only three standard hard drives ganged together, in 2006 it had taken me 8 hard drives ganged together to produce the same outcome. Wavelet’s had been available in 2005, but not with this efficacy. We are in the middle of an onward rush, a tsunami of technology. But this technology, in delivering greater resolution (as well as dynamic range and also frame rates) is alleviating some of the earlier anxieties of the move from film to video to data cinematography.

Here, Tim Sassoon comments on Mike Mosts earlier point and then brings up a critical point: In a message dated 9/7/11 11:43:49 AM, Most writes: “Sony will ultimately come up with at least a mathematically lossless compression scheme for the RAW data” Sassoon’s response is: “Remember that the larger the frame, the less significant compression artifacts are, and the more important higher bit depth is”.

This is a very important comment as it shows that anxiety is a response relative to the conditions of the time. In the early days of HD and 2K the idea of an artifact within the image produced a complete and total adherence to the idea of lossless data amongst the most serious professionals. This was related to the fact that they did have experience of the highest levels of image generation in 35mm and 65mm film. They had a history of dedication to methodologies that avoided any kind of compromise of the image generation, development and display process. This evinces itself latterly for instance, in Christopher Nolan’s adherence to the use of 65mm to generate high quality entertainment features. But of course lossless data is an impossibility because it is never really achievable: even if one retained all of the data generated (at massive storage cost), the particular criteria adopted defeats the notion of lossless-ness. What I mean here is that the paradigm governing the technical thinking of the time says that data is a costly thing to generate. Not in monetary terms (although high levels of data do generate actual cost) but costly in terms of storage and the ability to manipulate the data for editing, grading compositing etc. Consequently generating 8 bit data with 256 samples (of a data criteria like YUV - so that’s 3 times 256) obviously generates less data than 10 bit (with 1024 samples per channel) - and so on. The real point here is that one would need an infinite bit depth to truly represent the world - but then one would reproduce the world - so what in effect, would be the point?

Mike Most comments on Tim Sassoon’s point: “Remember that the larger the frame, the less significant compression artifacts are, and the more important higher bit depth is. I think you and I are basically saying the same thing (no surprise there ;-D ), with one of us pointing out that even mathematically lossless compression is really not a requirement at these frame sizes.” Mike Most is saying that with the human optical system there might in fact be a limit far below the infinite horizon of data that the purist originally sought, that will work for the discerning eye.

PRELIMINARY SUMMATION
So, here we are again at one of those seemingly watershed moments, which actually do not have the power of metaphor associated with a watershed with further inspection. In hindsight it might have seemed very dramatic at the time. With the Sony announcement of the F65, it might have seemed as if a distant horizon has rushed forward towards us and simply looked like they were very near indeed. What looked technically impossible before now looks technically not only achievable but far surpassable. But here I’d like to step back into film’s past to generate a sense of scale for the present. In his book ‘Using the View Camera: A Creative Guide to Large Format Photography’, Steve Simmons describes the relationship and also advantage between the larger still image film formats of camera over and above 35mm SLR cameras:

“The film used with the various view-camera formats is much larger than 35mm film. Film for the 2.5 x 3.25 camera is 5 times larger, 4 x 5 film is more than 13 times larger, and 8 x 10 film is 53 times larger. The increased film size produces clean, crisp images with a captivating sharpness. The surface textures of such materials as stone, brick and wood look almost three-dimensional in view-camera prints and transparencies. Large display prints have unblemished clarity and depth because the negative doesn’t have to be over-enlarged.”

This immediately refers to Tim Sassoon’s point: “Remember that the larger the frame, the less significant compression artifacts are, and the more important higher bit depth is. Also, if you work through the figures, 8 x 10 film (using the Canon Rebel as a guide) is 53 x 18 megapixels: that’s 954 megapixels! As you’ll guess, I’m being disingenuous and playing somewhat (but even if you used the Red One camera, that would be 440 megapixels). Steve Simmons talks about a ‘captivating sharpness’. ‘unblemished clarity’ and the images of materials look ‘almost three-dimensional’. This is all about increase of verisimilitude as our current technological tendency is about a series of increases in capacities which produce clues that translate as verisimilitude - hence the other phrase Steve Simmons uses ‘looks almost three-dimensional’*(See note at end).

So for a long time now we’ve had the ability to capture very, very detailed high resolution images. The difference now with Digital Cinematography is that we can fire these off at 24 frames, 25, 30, 48, 60 - in fact the capabilities of frame rate display is continuously increasing. We are effectively enabling still photography rapid fire to allow it to join cinematography, and by being digitally enabled we must append the title to Digital or Data Cinematography. I would conclude from the above that we are in the very early days of what is to become possible. And what eventually arrives will be far outside what we can currently imagine. This brings to mind some experiments conducted at the University of Bristol where Tom Troscianko in the department of Experimental Psychology has produced data that shows that current 3D techniques only generate 7 per cent more immersion than standard 2D images of the same subject matter. The technique used to measure ‘immersion’ is related to arousal. In fact, increased technological capacities, such as higher frame rates, higher dynamic range capture and display together with increased resolution produce more depth clues and generate a deeper level of engagement than 3D technologies.

So I myself have been guilty of believing in the digital revolution and given many papers on it - even the idea of the post digital. I’ve ruminated and written on the notion of data as being too closely related with digitality which many signal engineers regard simply as actually an enhanced analogue method. After all, Fourier presciently invented the Wavelet transform in 1807 and the ‘meat-grinder’ Discrete Cosine Transform in 1800 - way before digitality in the middle of the analogue era. I’ve written before on the idea of data as being pure and unmediated by numerical remediation - after all the data captured within the medium of the hologram is not mathematical, nor mediated (except in the strict sense that it’s held within a medium). But it is quantum and photonic in nature - both appendages or descriptions deny the notion of the mathematical - where mathematics is a telescope or viewing device into the ‘stuff’ of the universe and photons are of the stuff of the universe and light behavior appears to be quantum (in this perceptual realm at least).

It would seem that the idea of a technological revolution is a human gesture towards a paradigm change. It would seem that the reinvention and use of language is part of the strategy. To call something that’s happening ‘Digital’ when all you’ve know previously is analogue functionality, is very similar as the gesture of naming something ‘High Definition’ - which albeit can be seen to be a PR gesture, might also be an actual necessity for innovation and development (again thinking of Noam Chomsky in relationship to thought and language being two halves of the same coin) It’s the use of language where you aspire to something beyond the now. ‘The Truth’ and the idea of ‘now’ are of course dubious notions, unless you believe in the idea of the direction of entropy and therefore accept the forward notion of ‘Time’s Arrow’, (when there’s always a ‘next’).

On the same list the day after the F65 was launched, this post arrived from Harry Dawson: Date: Wed, 7 Sep 2011 10:43:19 -0700 “With film "going away" in a few years, there needs to be a 4K replacement, right? I'm shooting a project where we are doing 4K scans from 35mm. Not doing SFX but spanning three vertical plasma screens. Seems like SFX are going to need a higher resolution answer than Alexa. Here might be an answer, right?”

Harry is posing the question of ‘next’. In this case I won’t go in to what he’s suggesting technically as I’ll leave that to your own researches. Digitality now sits where ‘the Modern’ used to sit. It’s here right now and it feels good, because it suggests we’re in a period of movement, that we are materially achieving the dreams of our imagineers, science fiction writers beginning somewhere in the 7th century BC with the writer of the Epic of Gilgamesh, who’s original title was “He who saw the Deep”. I’m speaking here of an actual ‘writer’ who used text and of course I do accept that human’s have created forward looking stories from the beginning of language (and in the case of images in the cave paintings of Lascaux - who’s to say these were not imagined bountiful futures rather than ‘movies’ about the past?)

So in a sense I’m arguing that future imagining, via science fiction writers of the 1950’s and sci-fi television shows like Star Trek that posited warp drive and holodecks were the original acts of scientific theorising, that then created a vision for everyday scientists to work towards; that possibly at this point in time, where the world seems a little out of control, ‘the church of future hope’ is actively proposing that technically we can do anything - and given that our optical system is perhaps the most powerful and overwhelming sensory system - and somehow ontologically characterise what we actually are - then digital imaging is the place where the forward thinking work which seeks to usher in a new paradigm is taking place - it seems to me therefore, that the language and the conversations of those people that truly understand the technology, the possibilities it makes available, the developing practice and the following technical developments is a determinant of what will actually occur.

TECHNICAL NOTES AS AN ELEMENT OF THE ARGUMENT
I will now outline some of the ideas that may not have been fully described earlier (because I didn’t want to limit the progression of the above narrative). I’m now proposing that though these are informational, that they also or revealing imminent technical, cultural and aesthetic developments. In the early days of HD where the naming of terminology described the aspiration for something better than what we’d been used to, High Definition simply meant ‘better’ at 1920 x 1080 photosites rather than 768 x 576. In 2007 when I started my Creative Research Fellowship the technology was very clunky, the recording mechanisms seemed incapable of recording the data generated and the idea of recording a truly lossless stream of data seemed impossible.

Then I became aware of various critical issues which determined the parameters of generating, recording and displaying digital images: Modular Transfer Function, which describes a chain of delivery from capture to display where resolution is defined by the lowest resolution link in the chain (like plumbing where flow is derived from the thinnest of pipes in the system); Wavelet Transforms which power everything digital by being that bit cleverer than discrete cosine transforms: the first being linked to the functions of a circle and the second being linked to the square. Clearly the smoothness of a circle as a metaphor is more gradual and gentler than the hard right angles of the square. Therefore reconstructions of data that’s been compressed with the functions of arcs and circles is more delicate than those compressed and uncompressed using the functions of a square wave. Wavelets just seem intuitively more reconstructable. I’ve used the term photosite rather than pixel as it is a more accurate description of the light receptor that generates a voltage which is then processed into data than the word ‘pixel’ on a CCD or CMOS sensor, (as it is where the basic data for a ‘display pixel’ is generated).

With regard the denominator ’2K’, HD is often referred to inaccurately as 2K, as 1920 is near to 2 thousand) - HD is 1920 x 1080 photosites, but one of the more true variants of 2K cinema, which uses a 2:1 aspect ratio is 2048 x 1024 photosites. The true 35mm sensor however might better be described as being in the region of 2000 x 1500 photosites because this generates an aspect ratio of around 4:3, which is the original 35mm academy ratio, which can also be expressed - if you divide 4 by to get 1.33 (Academy was actually 1.375). If you take a 35mm sized sensor that is 2k, then of course it has larger photosites than those on a same-sized 4k sensor - as there have to be 4 times as many packed in to the same space - and as with all things, when you do this sort of thing, there are drawbacks (which is for another article). The 4K variant using a 35mm sensor is 4096 x 2048 (double the 2k variant which uses a 2:1 aspect ratio). So using the 4K variant that would equate to 8.3 million photosites - so the Red Camera has a sensor (speaking in DSLR terms) which is less than half the recent cheap Canon EOS Rebel, which retails for about $900 and is 18 megapixels.

You get the point though - and importantly when you shoot in megapixel amounts of photosites this is then multiplied by how many frames per second you can shoot - so whilst Peter Jackson shoots the Hobbit Movie at 48 frames per second - at 4k and in sterographic 3D (i.e. two streams of 4K at 48 fps) the data streams are huge. Colour bit depth is typically talked about as 8, 10, 12 etc. What this refers to is the amount of samples taken - therefore how subtle the colouration is. 8 bits describes a sample of 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 which as a sum equals 256 samples. 10 bits is two more times 2 which equals 1024 (and so on). Incidentally each byte of data is comprised of 8 bits of data. Colour bit depth sits within a Colour Space (which is the term that describes what the parameters are for the gathering of and display of data). Clearly a printer has an entirely different colour space than either the human eye, or a plasma screen, or the newer Higher Dynamic Range Display technology that you will be seeing shortly. I could carry on and this ‘argument’ would also seem to transmute into a ‘glossary’. In fact the language and the thought become the same. In time of course these will again separate as we gain distance on the subject area.

It’s always been a difficult practice to theorise what is happening when it is happening. We’re now post-digital (so some claim) which I read as meaning: ‘we’re no longer confused about what it is and now we feel comfortable’. This means that people are looking to the horizon as if it’s the present. 4k now - 64k tomorrow - and why not? There’s a changing paradigm to be witnessed here. Digitality requires numerical representations of whatever the digital device is dealing with. Numerical equals mathematical. But there are ways of generating data that are not mathematical - within the hologram for instance. Pure data captured without mediating light through maths.

CODA
To try to make all of this that little bit more clear, here are what I offer some defining criteria for Digital or Data Cinematography:

a) The optical pathway is 35mm or above (if you research the reason that 35mm film was set at 35mm, you’ll see it could have been derived from manufacturing techniques for photographic usage - that is what was technically and industrially possible at the time).
b) it generates a progressively based image flow relating to a specific time-base as opposed to an interlaced image flow (one full frame of information at a time rather than a field-based workflow)
c) like one of its predecessors, film, it holds the image in a latent state until an act of development (or rendering) is applied - but unlike film is non-destructive of its prior material state)
d) it’s capture mechanism though generating a nondestructive, non-compressed data pathway from which an image can be reconstructed, is not its sole intent as a medium or method of capture (but is distinguished from digital video who’s sole intent is to generate images in a compressed manner from less than 35mm optical pathways)
e) the latter three qualities are also base characteristics of many developing digital technologies – for instance real time mapping of environments requires a capture of at least 3 infra-red imaging sources (Cameras used as sonar devices) running at 25 fps at a 'reasonable' resolution

Digital cinematography is more than just capturing images - it's a portal onto the digital landscape so far unexplored due to its apparent function as an image capture medium i.e. remediation. As a conclusion this short list may be satisfying or unsatisfying. There are many other ideas to work through and many developments coming that will need similar examination as this technology grows and changes.

and the point of a DP is?

I wrote this some while back, when Benjamin Button came on our small screens - and then forgot to post - but here it is anyway: I work with data or digital cinematography, but I'm a film sympathiser, or should I say cinema sympathiser? It's an aesthetic thing and there's some Digital Cinematography footage I see that looks like video in its worst most 'live' state. Benjamin Button for instance. Or maybe it was the re-interlacing it went through to get to TV that did it, but it was painful to watch even though it was lit well.

As digital cinematography develops the new HDR function is ok but it's represented in standard viewing space on any normal display and there's the rub. If light in the visible spectrum can be said to be of (say) 15 orders of magnitude and the eyes in the human system are instantly capable of 5 orders of instantaneous magnitude (and this is utilised throughout the 15 orders depending on time of day, levels of luminance and a lot of other factors - like a searchlight of conscious perception sliding up and down the scale) then the average standardly available display is around 2 - 3 orders of magnitude (at best).

With new HDRx on Red, If you shoot 5 orders of magnitude then compress it into standard display space, then everything is lost. The HDR display technology that Dolby is working with, is around 5 orders so HDR capture - 10 levels of black and 30 levels of white above normal displays - correctly displays all of the gathered light. This is far better than exhibiting a conjuring trick: 'look no lights to achieve what was only possible by lighting'. If you are looking at a CRT, LCD or Plasma when you view the now famous red barn shot: http://camerarentalz.com/wp-content/uploads/2010/09/hdrx-barn.jpg you'll see that everything that HDR truly is - is missing.

In 5 years proper HDR will be available generally (given Moore's law). When you see real HDR Display, that doorway in the shot is hard to look at because it's 2 orders of magnitude higher than what you're looking at in standard display space. People originally got excited about HDRx for the wrong reasons which were to do with an advance in their technique that would be made possible - almost as if the average DP is searching simply for natural light to solve their basic aesthetic problem - and for me that basic problem lay closer to the experiments and work of people like Dziga Vertov than it does to, say, Billy Bitzer. I buy Conrad Hall's assessment of the necessary search of the longtime cinematographer that is to find the photographic moment in every frame of the still - not it's technicalities, but in the aesthetic demand to make every frame as good as every other.